import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class unfolder {
static {
try {
System.loadLibrary("CadExMTK");
} catch (UnsatisfiedLinkError e) {
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}
public static void main(String[] args) {
String aKey = MTKLicenseKey.Value();
if (!LicenseManager.Activate(aKey)) {
System.out.println("Failed to activate Manufacturing Toolkit license.");
System.exit(1);
}
if (args.length != 1) {
System.out.println("Usage: " + " <input_file>, where:");
System.out.println(" <input_file> is a name of the file to be read");
System.exit(1);
}
String aSource = args[0];
Model aModel = new Model();
ModelReader aReader = new ModelReader();
if (!aReader.Read(new UTF16String(aSource), aModel)) {
System.out.println("Failed to read the file " + aSource);
System.exit(1);
}
System.out.println("Model: " + aModel.Name() + "\n");
PartProcessor aPartProcessor = new PartProcessor();
ModelElementUniqueVisitor aVisitor = new ModelElementUniqueVisitor(aPartProcessor);
aModel.Accept(aVisitor);
}
static class PartProcessor extends ModelElementVoidVisitor
{
public PartProcessor()
{
myUnfolder = new SheetMetal_Unfolder();
}
public void Apply(Part thePart) {
String aPartName = thePart.Name().IsEmpty() ? "noname" : thePart.Name().Data();
cadex.Collections.BodyList aBodyList = thePart.Bodies();
for (int i = 0; i < aBodyList.size(); ++i) {
Body aBody = aBodyList.get(i);
ShapeIterator aShapeIt = new ShapeIterator(aBody);
while (aShapeIt.HasNext()) {
Shape aShape = aShapeIt.Next();
if (aShape.Type() == ShapeType.Solid) {
System.out.format("Part #%d [\"%s\"] - solid #%d has:\n", myPartIndex, aPartName, i);
ProcessSolid(Solid.Cast(aShape), aPartName, i);
} else if (aShape.Type() == ShapeType.Shell) {
System.out.format("Part #%d [\"%s\"] - shell #%d has:\n", myPartIndex, aPartName, i);
ProcessShell(Shell.Cast(aShape), aPartName, i);
}
}
}
++myPartIndex;
}
public void ProcessSolid(Solid theSolid, String thePartName, long theShapeIndex)
{
SheetMetal_FlatPattern aFlatPattern = myUnfolder.Perform(theSolid);
PrintFlatPatternInfo(aFlatPattern);
}
public void ProcessShell(Shell theShell, String thePartName, long theShapeIndex)
{
SheetMetal_FlatPattern aFlatPattern = myUnfolder.Perform(theShell);
PrintFlatPatternInfo(aFlatPattern);
}
private SheetMetal_Unfolder myUnfolder;
private long myPartIndex = 0;
}
private static void PrintFlatPatternInfo(SheetMetal_FlatPattern theFlatPattern)
{
if (theFlatPattern.IsNull())
{
System.out.println(" Failed to create flat pattern.");
return;
}
System.out.println(" Flat Pattern with:");
System.out.println(" length: " + theFlatPattern.Length() + " mm");
System.out.println(" width: " + theFlatPattern.Width() + " mm");
System.out.println(" thickness: " + theFlatPattern.Thickness() + " mm");
System.out.println(" perimeter: " + theFlatPattern.Perimeter() + " mm");
}
}
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Defines classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition LicenseManager_LicenseError.hxx:30