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Circle

Defines a 3D circle.

A circle is defined by its position and radius.

Extends

Constructors

Constructor

‍new Circle(position, radius): Circle

Creates a circle from a position axis and radius.

Throws a RangeError if radius is negative.

Parameters

position

Axis3d

Position axis of the circle.

radius

number

Radius of the circle.

Returns

Circle

Overrides

Conic.constructor

Properties

position

‍readonly position: Axis3d

Position axis of the conic curve.

Inherited from

Conic.position

Accessors

id

Get Signature

‍get id(): bigint

Returns the unique identifier of the object.

Returns

bigint

Inherited from

Conic.id


radius

Get Signature

‍get radius(): number

Radius of the circle.

Returns

number


type

Get Signature

‍get type(): CurveType

Type of the curve.

Returns

CurveType

Inherited from

Conic.type