Defines a surface texture requirement attribute.
new SurfaceTextureRequirementAttribute(
precedence?,surfaceParameter?,limitValue?):SurfaceTextureRequirementAttribute
Creates a surface texture requirement attribute.
number = 0
Requirement precedence.
SurfaceParameterType = SurfaceParameterType.UNDEFINED_PARAMETER
Surface parameter.
number = 0
Limit value.
SurfaceTextureRequirementAttribute
comparisonRule:
ComparisonRuleType=ComparisonRuleType.SIXTEEN_PERCENT
Comparison rule.
evaluationLength:
number=0
Evaluation length.
filterName:
string= ‘’'`
Filter name.
limitValue:
number=0
Limit value.
longWaveFilter:
number=0
Long wave filter value.
precedence:
number=0
Requirement precedence.
shortWaveFilter:
number=0
Short wave filter value.
specificationLimit:
SpecificationLimitType=SpecificationLimitType.UNDEFINED_LIMIT
Specification limit type.
surfaceParameter:
SurfaceParameterType=SurfaceParameterType.UNDEFINED_PARAMETER
Surface parameter.
get id():
bigint
Returns the unique identifier of the object.
bigint
accept(
visitor):void
Accepts a semantic attribute visitor.
Visitor to accept.
void