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utilities/progress_bar/Program.cs

Refer to the Progress Bar Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2025, CADEX. All rights reserved.
//
// This file is part of the Manufacturing Toolkit software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using cadex;
using System;
namespace progress_bar
{
class Program
{
static int Main(string[] args)
{
string aKey = MTKLicenseKey.Value();
// Activate the license (aKey must be defined in mtk_license.cs)
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate Manufacturing Toolkit license.");
return 1;
}
// Get the input
if (args.Length != 1)
{
Console.WriteLine("Usage: " + System.Reflection.Assembly.GetExecutingAssembly().Location
+ " <input_file>, where:");
Console.WriteLine(" <input_file> is a name of the file to be read");
return 1;
}
UTF16String aSource = new UTF16String(args[0]);
// Observer must outlive ProgressStatus,
// so it is created outside the using scope
ProgressBarObserver anObserver = new ProgressBarObserver();
anObserver.SetAllNotifyingThreads();
Model aModel = new Model();
using (ProgressStatus aStatus = new ProgressStatus())
{
// Register an Observer to progress status
aStatus.Register(anObserver);
// The top scope occupies the whole progress status range
using (ProgressScope aTopScope = new ProgressScope(aStatus))
{
// The remaining 50% of TopScope for reading
using (ProgressScope aReaderScope = new ProgressScope(aTopScope, 50))
{
ModelReader aReader = new ModelReader();
aReader.SetProgressStatus(aStatus);
aReader.Read(aSource, aModel);
}
if (!aModel.IsEmpty() && !aStatus.WasCanceled())
{
// The remaining 50% of TopScope for meshing
using (ProgressScope aMesherScope = new ProgressScope(aTopScope, -1))
{
MeshGenerator aMesher = new MeshGenerator();
// Connect progress status object
aMesher.SetProgressStatus(aStatus);
aMesher.Generate(aModel);
}
}
}
}
return 0;
}
class ProgressBarObserver : ProgressStatus.Observer
{
public override void ChangedValue(ProgressStatus theInfo)
{
Console.WriteLine(theInfo.Value() + "%");
}
public override void Completed(ProgressStatus theInfo)
{
Console.WriteLine(theInfo.Value() + "%: complete!");
}
};
}
}
Activates the license key.
Definition LicenseManager.cs:48
Generates a polygonal mesh for a B-Rep body.
Definition MeshGenerator.cs:36
void Generate(cadex.ModelData.Model theModel, bool theEnforceGeneration)
Definition MeshGenerator.cs:94
Provides MTK data model.
Definition Model.cs:30
bool IsEmpty()
Returns true if the model is empty.
Definition Model.cs:103
Reads supported formats, see Import section.
Definition ModelReader.cs:17
bool Read(cadex.UTF16String theFilePath, cadex.ModelData.Model theModel)
Reads the file at the specified path into the specified model.
Definition ModelReader.cs:86
Represents a node in a hierarchy of progress scopes.
Definition ProgressScope.cs:50
Provides progress status and notification mechanism.
Definition ProgressStatus.cs:64
double Value()
Returns a current value.
Definition ProgressStatus.cs:414
bool WasCanceled()
Returns true if the operation has been canceled.
Definition ProgressStatus.cs:479
Defines a Unicode (UTF-16) string wrapping a standard string.
Definition UTF16String.cs:17
Contains classes and functions related to model processing.
Definition MeshGenerator.cs:12
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Definition AngleUnit.cs:12
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition BaseObject.cs:12