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exploring/drawings/Program.cs

Refer to the Drawing Exploration Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2025, CADEX. All rights reserved.
//
// This file is part of the Manufacturing Toolkit software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using cadex;
using cadex.Geom;
using System;
namespace drawings
{
class Program
{
// Iterate views
static void ExploreSheet(Sheet theSheet)
{
Sheet.ViewIterator aViewIt = new Sheet.ViewIterator(theSheet);
uint aViewCounter = 0;
while (aViewIt.HasNext())
{
View aView = aViewIt.Next();
Console.WriteLine("---- View <" + aViewCounter + ">");
DrawingElementVisitor aVisitor = new DrawingElementVisitor();
aView.Accept(aVisitor);
aViewCounter++;
}
}
// Iterate sheets
static void ExploreDrawing(Drawing theDrawing)
{
Drawing.SheetIterator aSheetIt = new Drawing.SheetIterator(theDrawing);
uint aSheetCounter = 0;
while(aSheetIt.HasNext())
{
Sheet aSheet = aSheetIt.Next();
Console.WriteLine("-- Sheet <" + aSheetCounter + ">");
ExploreSheet(aSheet);
aSheetCounter++;
}
}
static int Main(string[] args)
{
string aKey = MTKLicenseKey.Value();
// Activate the license (aKey must be defined in mtk_license.cs)
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate Manufacturing Toolkit license.");
return 1;
}
if (args.Length != 1)
{
Console.WriteLine("Usage: " +
$"{System.Reflection.Assembly.GetExecutingAssembly().Location} <input_file>, where:");
Console.WriteLine($" <input_file> is a name of the file to be read");
Console.WriteLine($"");
return 1;
}
string aSource = args[0];
// Enable drawings reading
ModelReaderParameters aReaderParameters = new ModelReaderParameters();
aReaderParameters.SetReadDrawing(true);
ModelReader aReader = new ModelReader();
aReader.SetParameters(aReaderParameters);
Model aModel = new Model();
if (!aReader.Read(new UTF16String(aSource), aModel))
{
Console.WriteLine("Failed to read the file " + aSource);
return 1;
}
Drawing aDrawing = aModel.Drawing();
if (aDrawing.IsNull())
{
Console.WriteLine("The model doesn't contain a drawing");
return 1;
}
Console.WriteLine("Drawing \"" + aModel.Name() + "\":");
ExploreDrawing(aDrawing);
return 0;
}
}
// Explore view content
class DrawingElementVisitor : ElementVoidVisitor
{
public override void Apply(CurveSet theElement)
{
Console.WriteLine("------- CurveSet <" + myCurveSetCounter + ">");
Console.WriteLine("--------- number of curves: " + theElement.NumberOfCurves());
myCurveSetCounter++;
}
public override void Apply(Hatch theElement)
{
Console.WriteLine("------- Hatch <" + myHatchCounter + ">");
Console.WriteLine("--------- number of contours: " + theElement.NumberOfContours());
uint aNumberOfCurves = 0;
for (uint i = 0; i < theElement.NumberOfContours(); ++i)
{
aNumberOfCurves += theElement.Contour(i).NumberOfCurves();
}
Console.WriteLine("--------- number of curves: " + aNumberOfCurves);
Console.WriteLine("--------- pattern: " + PatternToString (theElement.Pattern()));
Console.WriteLine("--------- angle: " + theElement.Angle());
Console.WriteLine("--------- scale: " + theElement.Scale());
myHatchCounter++;
}
public override void Apply(Text theElement)
{
Console.WriteLine("------- Text <" + myTextCounter + ">");
Console.WriteLine("--------- text: \"" + theElement.GetText() + "\"");
Console.WriteLine("--------- origin: " + PointToString(theElement.TextOrigin()));
Console.WriteLine("--------- rotation: " + theElement.TextProperties().Rotation());
Console.WriteLine("--------- font size: " + theElement.FontSize());
myTextCounter++;
}
private String PointToString(Point2d thePoint)
{
return "(" + thePoint.X() + "; " + thePoint.Y() + ")";
}
public String PatternToString(Hatch.PatternType thePattern)
{
switch (thePattern)
{
case Hatch.PatternType.Solid: return "Solid";
case Hatch.PatternType.ANSI_31: return "ANSI 31";
case Hatch.PatternType.ANSI_32: return "ANSI 32";
case Hatch.PatternType.ANSI_33: return "ANSI 33";
case Hatch.PatternType.ANSI_34: return "ANSI 34";
case Hatch.PatternType.ANSI_35: return "ANSI 35";
case Hatch.PatternType.ANSI_36: return "ANSI 36";
case Hatch.PatternType.ANSI_37: return "ANSI 37";
case Hatch.PatternType.ANSI_38: return "ANSI 38";
case Hatch.PatternType.ISO_02: return "ISO 02";
case Hatch.PatternType.ISO_03: return "ISO 03";
case Hatch.PatternType.ISO_04: return "ISO 04";
case Hatch.PatternType.ISO_05: return "ISO 05";
case Hatch.PatternType.ISO_06: return "ISO 06";
case Hatch.PatternType.ISO_07: return "ISO 07";
case Hatch.PatternType.ISO_08: return "ISO 08";
case Hatch.PatternType.ISO_09: return "ISO 09";
case Hatch.PatternType.ISO_10: return "ISO 10";
case Hatch.PatternType.ISO_11: return "ISO 11";
case Hatch.PatternType.ISO_12: return "ISO 12";
case Hatch.PatternType.ISO_13: return "ISO 13";
case Hatch.PatternType.ISO_14: return "ISO 14";
case Hatch.PatternType.ISO_15: return "ISO 15";
default: return "Other";
}
}
private uint myCurveSetCounter = 0;
private uint myHatchCounter = 0;
private uint myTextCounter = 0;
}
}
Contains classes, types and enums related to drawings.
Contains classes, types, enums, and functions related to geometric entities.
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.