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exploring/mesh/Program.cs

Refer to the mtk_mesh_representation_example_page.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2025, CADEX. All rights reserved.
//
// This file is part of the Manufacturing Toolkit software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using cadex;
using cadex.Collections;
using cadex.Geom;
using System;
namespace mesh
{
class Program
{
static int Main(string[] args)
{
string aKey = MTKLicenseKey.Value();
// Activate the license (aKey must be defined in mtk_license.cs)
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate Manufacturing Toolkit license.");
return 1;
}
if (args.Length != 1)
{
Console.WriteLine("Usage: " +
$"{System.Reflection.Assembly.GetExecutingAssembly().Location} <input_file>, where:");
Console.WriteLine($" <input_file> is a name of the file to be read");
Console.WriteLine($"");
return 1;
}
string aSource = args[0];
var aModel = new Model();
var aReader = new ModelReader();
if (!aReader.Read(new UTF16String(aSource), aModel))
{
Console.WriteLine("Failed to read the file " + aSource);
return 1;
}
PartMeshVisitor aVisitor = new PartMeshVisitor();
aModel.Accept(aVisitor);
return 0;
}
class PartMeshVisitor : ModelElementVoidVisitor
{
public override void Apply(Part thePart)
{
Console.WriteLine($"Part = \"{thePart.Name()}\"");
var aBodies = thePart.Bodies();
if (!aBodies.IsEmpty)
{
ExploreMeshBodies(aBodies);
}
}
private void ExploreMeshBodies(BodyList theBodies)
{
for (int i = 0; i < theBodies.Count; ++i)
{
var aBody = theBodies[i];
if (MeshBody.CompareType(aBody))
{
var aMeshBody = MeshBody.Cast(aBody);
Console.WriteLine($"MeshBody {i}");
var aMeshShapes = aMeshBody.Shapes();
for (int j = 0; j < aMeshShapes.Count; ++j)
{
var aMeshShape = aMeshShapes[j];
Console.Write($"MeshShape {j}");
PrintMeshShapeInfo(aMeshShape);
}
}
}
}
private void PrintMeshShapeInfo(MeshShape theMeshShape)
{
if (IndexedTriangleSet.CompareType(theMeshShape))
{
var aITS = IndexedTriangleSet.Cast(theMeshShape);
Console.WriteLine(" IndexedTriangleSet type.");
DumpTriangleSet(aITS);
}
else if (PolylineSet.CompareType(theMeshShape)) {
var aPLS = PolylineSet.Cast(theMeshShape);
Console.WriteLine(" PolyLineSet type");
DumpPolylineSet(aPLS);
}
else if (Polyline2dSet.CompareType(theMeshShape)) {
var aPL2dS = Polyline2dSet.Cast(theMeshShape);
Console.WriteLine(" PolyLine2dSet type");
DumpPolyline2dSet(aPL2dS);
}
else if (PointSet.CompareType(theMeshShape)) {
var aPPS = PointSet.Cast(theMeshShape);
Console.WriteLine(" PolyPointSet type");
DumpPointSet(aPPS);
}
else
{
Console.WriteLine(" Undefined type");
}
}
private void DumpPointSet(PointSet thePS)
{
uint aNumberOfPoints = thePS.NumberOfPoints();
Console.WriteLine($"PointSet: {aNumberOfPoints} points");
for (uint i = 0; i < aNumberOfPoints; ++i)
{
var aP = thePS.Point(i);
Console.WriteLine($"Point {i}: ({aP.X()}, {aP.Y()}, {aP.Z()})");
}
}
private void DumpPolylineSet(PolylineSet thePLS)
{
uint aNumberOfPolylines = thePLS.NumberOfPolylines();
Console.WriteLine($"PolylineSet: {aNumberOfPolylines} polylines");
for (uint i = 0; i < aNumberOfPolylines; ++i)
{
Console.WriteLine($"Polyline {i}:");
Console.WriteLine(" Node coordinates:");
var aPoly = thePLS.Polyline(i);
for (uint j = 0; j < aPoly.NumberOfPoints(); ++j)
{
var aP = aPoly.Point(j);
Console.WriteLine($"({aP.X()}, {aP.Y()}, {aP.Z()})");
}
}
}
private void DumpPolyline2dSet(Polyline2dSet thePLS)
{
uint aNumberOfPolylines2d = thePLS.NumberOfPolylines();
Console.WriteLine($"Polyline2dSet: {aNumberOfPolylines2d} polylines");
for (uint i = 0; i < aNumberOfPolylines2d; ++i)
{
Console.WriteLine($"Polyline2d {i}:");
Console.WriteLine(" Node coordinates:");
var aPoly = thePLS.Polyline(i);
for (uint j = 0; j < aPoly.NumberOfPoints(); ++j)
{
var aP = aPoly.Point(j);
Console.WriteLine($"({aP.X()}, {aP.Y()})");
}
}
}
private void DumpTriangleSet(IndexedTriangleSet theITS)
{
int aNumberOfTriangles = (int)theITS.NumberOfTriangles();
Console.WriteLine($"IndexedTriangleSet: {aNumberOfTriangles} triangles:");
for (uint i = 0; i < aNumberOfTriangles; ++i)
{
Console.WriteLine($"Triangle {i}:");
for (uint j = 0; j < 3; ++j)
{
int aVI = theITS.TriangleVertexIndex(i, j);
var aV = theITS.TriangleVertex(i, j);
Console.WriteLine($" Node {j}: Vertex {aVI} ({aV.X()}, {aV.Y()}, {aV.Z()})");
if (theITS.HasNormals())
{
var aN = theITS.TriangleVertexNormal(i, j);
Console.WriteLine($" Normal: ({aN.X()}, {aN.Y()}, {aN.Z()})");
}
}
}
}
}
}
}
Contains classes, types, enums, and functions related to geometric entities.
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.