Iterator over scene graph elements. More...
#include <cadex/ModelData/ModelElementIterator.hxx>
Public Member Functions | |
ModelElementIterator (const Model &theModel) | |
Constructor. | |
ModelElementIterator (const ModelElement &theElement) | |
Constructor. | |
bool | HasNext () const |
Returns true if there is a next element in the sequence. | |
const ModelElement & | Next () const |
Returns the next element. | |
ModelElement & | Next () |
Returns the next element. | |
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size_t | Id () const |
Return unique identifier of public object. | |
internal::BaseObjectImpl * | Impl () const |
bool | IsNull () const |
operator bool () const | |
template<typename T > | |
bool | IsOfType () const |
template<typename T > | |
T * | Impl () const |
Reserved for internal use. | |
Additional Inherited Members | |
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typedef std::shared_ptr< internal::BaseObjectImpl > | ImplType |
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BaseObject (const ImplType &theImpl) | |
Iterator over scene graph elements.
Supports a Java style iterator.
cadex::ModelData::ModelElementIterator::ModelElementIterator | ( | const Model & | theModel | ) |
Constructor.
Creates an iterator over model roots.
cadex::ModelData::ModelElementIterator::ModelElementIterator | ( | const ModelElement & | theElement | ) |
Constructor.
Creates an iterator over child elements.