Refer to the mtk_mesh_representation_example_page.
import cadex.Collections.*;
import java.util.*;
public class mesh {
static {
try {
System.loadLibrary("CadExMTK");
} catch (UnsatisfiedLinkError e) {
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}
public static void main(String[] args) {
String aKey = MTKLicenseKey.Value();
if (!LicenseManager.Activate(aKey)) {
System.out.println("Failed to activate Manufacturing Toolkit license.");
System.exit(1);
}
if (args.length != 1) {
System.out.println("Usage: " + " <input_file>, where:");
System.out.println(" <input_file> is a name of the file to be read");
System.exit(1);
}
String aSource = args[0];
Model aModel = new Model();
ModelReader aReader = new ModelReader();
if (!aReader.Read(new UTF16String(aSource), aModel)) {
System.out.println("Failed to read the file " + aSource);
System.exit(1);
}
PartMeshVisitor aVisitor = new PartMeshVisitor();
aModel.Accept(aVisitor);
System.exit(0);
}
static class PartMeshVisitor extends ModelElementVoidVisitor {
@Override
public void Apply(Part thePart) {
System.out.println("Part = \"" + thePart.Name() + "\"");
BodyList aBodies = thePart.Bodies();
if (!aBodies.isEmpty()) {
ExploreMeshBodies(aBodies);
}
}
private void ExploreMeshBodies(BodyList theBodies) {
for (int i = 0; i < theBodies.size(); ++i) {
Body aBody = theBodies.get(i);
if (MeshBody.CompareType(aBody)) {
MeshBody aMeshBody = MeshBody.Cast(aBody);
System.out.println("MeshBody " + i);
MeshShapeList aMeshShapes = aMeshBody.Shapes();
for (int j = 0; j < aMeshShapes.size(); ++j) {
MeshShape aMeshShape = aMeshShapes.get(j);
System.out.print("MeshShape " + j);
PrintMeshShapeInfo(aMeshShape);
}
}
}
}
private void PrintMeshShapeInfo(MeshShape theMeshShape) {
if (IndexedTriangleSet.CompareType(theMeshShape)) {
IndexedTriangleSet aITS = IndexedTriangleSet.Cast(theMeshShape);
System.out.println(" IndexedTriangleSet type.");
DumpTriangleSet(aITS);
} else if (PolylineSet.CompareType(theMeshShape)) {
PolylineSet aPLS = PolylineSet.Cast(theMeshShape);
System.out.println(" PolyLineSet type");
DumpPolylineSet(aPLS);
} else if (Polyline2dSet.CompareType(theMeshShape)) {
Polyline2dSet aPL2dS = Polyline2dSet.Cast(theMeshShape);
System.out.println(" PolyLine2dSet type");
DumpPolyline2dSet(aPL2dS);
} else if (PointSet.CompareType(theMeshShape)) {
PointSet aPPS = PointSet.Cast(theMeshShape);
System.out.println(" PolyPointSet type");
DumpPointSet(aPPS);
} else {
System.out.println(" Undefined type");
}
}
private void DumpPointSet(PointSet thePS) {
int aNumberOfPoints = (int) thePS.NumberOfPoints();
System.out.println("PointSet: " + aNumberOfPoints + " points");
for (int i = 0; i < aNumberOfPoints; ++i) {
Point aP = thePS.Point(i);
System.out.println("Point " + i + ": (" + aP.X() + ", " + aP.Y() + ", " + aP.Z() + ")");
}
}
private void DumpPolylineSet(PolylineSet thePLS) {
int aNumberOfPolylines = (int) thePLS.NumberOfPolylines();
System.out.println("PolylineSet: " + aNumberOfPolylines + " polylines");
for (int i = 0; i < aNumberOfPolylines; ++i) {
System.out.println("Polyline " + i + ":");
System.out.println(" Node coordinates:");
Polyline aPoly = thePLS.Polyline(i);
int n = (int) aPoly.NumberOfPoints();
for (int j = 0; j < n; ++j) {
Point aP = aPoly.Point(j);
System.out.println("(" + aP.X() + ", " + aP.Y() + ", " + aP.Z() + ")");
}
}
}
private void DumpPolyline2dSet(Polyline2dSet thePLS) {
int aNumberOfPolylines2d = (int) thePLS.NumberOfPolylines();
System.out.println("Polyline2dSet: " + aNumberOfPolylines2d + " polylines");
for (int i = 0; i < aNumberOfPolylines2d; ++i) {
System.out.println("Polyline2d " + i + ":");
System.out.println(" Node coordinates:");
Polyline2d aPoly = thePLS.Polyline(i);
int n = (int) aPoly.NumberOfPoints();
for (int j = 0; j < n; ++j) {
Point2d aP = aPoly.Point(j);
System.out.println("(" + aP.X() + ", " + aP.Y() + ")");
}
}
}
private void DumpTriangleSet(IndexedTriangleSet theITS) {
int aNumberOfTriangles = (int) theITS.NumberOfTriangles();
System.out.println("IndexedTriangleSet: " + aNumberOfTriangles + " triangles:");
for (int i = 0; i < aNumberOfTriangles; ++i) {
System.out.println("Triangle " + i + ":");
for (int j = 0; j < 3; ++j) {
int aVI = theITS.TriangleVertexIndex(i, j);
Point aV = theITS.TriangleVertex(i, j);
System.out.println(" Node " + j + ": Vertex " + aVI + " (" + aV.X() + ", " + aV.Y() + ", " + aV.Z() + ")");
if (theITS.HasNormals()) {
System.out.println(
" Normal: (" + aN.
X() +
", " + aN.
Y() +
", " + aN.
Z() +
")");
}
}
}
}
}
}
Defines a 3D vector.
Definition Vector.hxx:34
Contains classes, types, enums, and functions related to geometric entities.
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition LicenseManager_LicenseError.hxx:30