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meshing/mesh_generation/main.cxx

Refer to the Mesh Generation Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2024, CADEX. All rights reserved.
//
// This file is part of the CAD Exchanger software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
#ifndef _USE_MATH_DEFINES
#define _USE_MATH_DEFINES
#endif
#include <cadex/LicenseManager_Activate.h>
#include <cadex/ModelAlgo/MeshGenerator.hxx>
#include <cadex/ModelData/Body.hxx>
#include <cadex/ModelData/Face.hxx>
#include <cadex/ModelData/Model.hxx>
#include <cadex/ModelData/ModelReader.hxx>
#include <cadex/ModelData/Part.hxx>
#include <cadex/ModelData/ShapeIterator.hxx>
#include <cmath>
#include <iostream>
#include "../../mtk_license.cxx"
using namespace std;
using namespace cadex;
class FirstFaceGetter : public ModelData::ModelElementVoidVisitor
{
public:
void operator() (const ModelData::Part& thePart) override
{
if (myFace.IsNull()) {
ExploreBRep (thePart.Bodies());
}
}
const ModelData::Face& FirstFace()
{
return myFace;
};
private:
void ExploreBRep (const std::vector<ModelData::Body>& theBodies)
{
for (const auto& aBody : theBodies) {
ModelData::ShapeIterator aFaceIt (aBody, ModelData::ShapeType::Face);
if (aFaceIt.HasNext()) {
const auto& aFirstShape = aFaceIt.Next();
const auto& aFirstFace = ModelData::Face::Cast (aFirstShape);
myFace = aFirstFace;
break;
}
}
};
};
void PrintFaceTriangulationInfo (const ModelData::Face& theFace)
{
cout << "Face triangulation contains " << anITS.NumberOfTriangles() << " triangles." << endl;
const size_t aNumberOfTrianglesToPrint = std::min (size_t (4), anITS.NumberOfTriangles());
for (size_t i = 0; i < aNumberOfTrianglesToPrint; ++i) {
cout << "Triangle index " << i << " with vertices: " << endl;
for (size_t j = 0; j < 3; ++j) {
auto aVertexIndex = anITS.TriangleVertexIndex (i, j);
cout << " Vertex index " << aVertexIndex << " with coords (";
auto aPoint = anITS.TriangleVertex (i, j);
cout << "X: " << aPoint.X() << ", ";
cout << "Y: " << aPoint.Y() << ", ";
cout << "Z: " << aPoint.Z() << ")" << endl;
}
}
}
int main (int argc, char* argv[])
{
auto aKey = MTKLicenseKey::Value();
// Activate the license (aKey must be defined in mtk_license.cxx)
if (!CADExLicense_Activate (aKey)) {
cerr << "Failed to activate Manufacturing Toolkit license." << endl;
return 1;
}
if (argc != 2) {
cerr << "Usage: " << argv[0] << " <input_file>, where:" << endl;
cerr << " <input_file> is a name of the file to be read" << endl;
return 1;
}
const char* aSource = argv[1];
if (!aReader.Read (aSource, aModel)) {
cerr << "Failed to read the file " << aSource << endl;
return 1;
}
// Set up mesher and parameters:
aParam.SetAngularDeflection (M_PI * 10 / 180);
aParam.SetChordalDeflection (0.003);
ModelAlgo::MeshGenerator aMesher (aParam);
aMesher.Generate (aModel);
FirstFaceGetter aVisitor;
aModel.Accept (aVisitor);
ModelData::Face aFace = aVisitor.FirstFace();
PrintFaceTriangulationInfo (aFace);
return 0;
}
Generates a polygonal mesh for a B-Rep body.
Definition MeshGenerator.hxx:39
Defines parameters used by the mesh generator.
Definition MeshGeneratorParameters.hxx:29
void SetChordalDeflection(double theValue)
Sets chordal deflection.
Definition MeshGeneratorParameters.cxx:195
void SetAngularDeflection(double theValue)
Sets angular deflection.
Definition MeshGeneratorParameters.cxx:293
Defines a topological face.
Definition Face.hxx:33
IndexedTriangleSet Triangulation() const
Returns triangulation of the face.
Definition Face.cxx:343
Defines a polygonal shape consisting of triangles.
Definition IndexedTriangleSet.hxx:33
size_t NumberOfTriangles() const
Returns a number of triangles.
Definition IndexedTriangleSet.cxx:326
const VertexType & TriangleVertex(size_t theTriangleIndex, size_t theVertexSlot) const
Returns a vertex of a triangle.
Definition IndexedTriangleSet.cxx:241
int TriangleVertexIndex(size_t theTriangleIndex, size_t theVertexSlot) const
Returns a vertex index in a triangle.
Definition IndexedTriangleSet.cxx:254
Element visitor with empty implementation.
Definition ModelElementVisitor.hxx:64
Provides MTK data model.
Definition Model.hxx:40
void Accept(ModelElementVisitor &theVisitor) const
Accepts a visitor.
Definition Model.cxx:274
Reads STEP and native format.
Definition ModelReader.hxx:33
bool Read(const UTF16String &theFilePath, ModelData::Model &theModel)
Reads the file at the specified path into the specified model.
Definition ModelReader.cxx:276
Defines a leaf node in the scene graph hiearchy.
Definition Part.hxx:34
Iterates over subshapes in a shape.
Definition ShapeIterator.hxx:32
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition LicenseManager_LicenseError.hxx:30