Defines basic material with assigned color.
new BasicMaterial(
color
,opacity
?):BasicMaterial
Color
= ...
Material color.
number
Material opacity.
color:
Color
Material color.
get id():
bigint
Returns object id.
bigint
get opacity():
number
Returns material opacity.
number
set opacity(
opacity
):void
Sets material opacity. Value should be in [0, 1]
range.
number
Opacity.
void
clone():
BasicMaterial
Creates new BasicMaterial
same as this
.
copy(
other
):this
Copies the components of the other
material to this
.
Copied object.
this