Base class for all visual materials.
new VisualMaterial(
opacity
?):VisualMaterial
number
Material opacity.
get id():
bigint
Returns object id.
bigint
get opacity():
number
Returns material opacity.
number
set opacity(
opacity
):void
Sets material opacity. Value should be in [0, 1]
range.
number
Opacity.
void
abstract
clone():VisualMaterial
Creates new VisualMaterial
with opacity same as this
.
copy(
other
):this
Copies the opacity of the other
material to this
.
Copied object.
this