Direction Direction.hxx cadex/Geom/Direction.hxx.
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| __init__ (self, *args) |
| Constructor.
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| X (self) |
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| Y (self) |
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| Z (self) |
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| SetX (self, theValue) |
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| SetY (self, theValue) |
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| SetZ (self, theValue) |
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| SetCoord (self, theX, theY, theZ) |
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| Angle (self, theOther) |
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| Reverse (self) |
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| Reversed (self) |
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| Add (self, theOther) |
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| Added (self, theOther) |
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| Subtract (self, theOther) |
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| Subtracted (self, theOther) |
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| Multiply (self, *args) |
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| Multiplied (self, *args) |
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| Cross (self, theOther) |
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| Crossed (self, theOther) |
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| CrossCross (self, theDir1, theDir2) |
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| CrossCrossed (self, theCoord1, theCoord2) |
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| Dot (self, theOther) |
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| IsEqual (self, theOther, theAngularTolerance=1e-5) |
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| IsNormal (self, theOther, theAngularTolerance) |
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| IsOpposite (self, theOther, theAngularTolerance) |
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| IsParallel (self, theOther, theAngularTolerance) |
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| Mirror (self, *args) |
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| Mirrored (self, *args) |
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| Transform (self, T) |
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| Transformed (self, T) |
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| Rotate (self, theAxis, theAngle) |
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| Rotated (self, theAxis, theAngle) |
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Direction Direction.hxx cadex/Geom/Direction.hxx.
Defines a 3D Direction.
The documentation for this class was generated from the following file: