using shape_processor;
using System;
namespace analyzer
{
class Program
{
static int Main(string[] args)
{
if (args.Length < 1 || args.Length > 2)
{
Console.WriteLine("Usage: " +
$"{System.Reflection.Assembly.GetExecutingAssembly().Location} <input_file> <input_resolution>, where:");
Console.WriteLine($" <input_file> is a name of the file to be read");
Console.WriteLine($" <input_resolution> is an optional argument that determine accuracy of wall thickness calculation." +
$" The larger the value, the higher the accuracy of the calculations," +
$" but greatly increase computation time and memory usage. Should be at least 100.");
return 1;
}
string aKey = MTKLicenseKey.Value();
if (!LicenseHelper.SetupRuntimeKey())
{
return 1;
}
try
{
LicenseManager.Activate(aKey);
}
catch (LicenseError theException)
{
LicenseManager.Deactivate();
Console.WriteLine("Failed to activate Manufacturing Toolkit license: " + theException.what());
return 1;
}
string aSource = args[0];
uint aResolution = 1000;
if (args.Length == 2)
{
aResolution = uint.Parse(args[1]);
}
if (aResolution < 100)
{
Console.WriteLine($"WARNING: Input resolution \"{aResolution}\" < 100. Will be used default resolution.\n");
aResolution = 1000;
}
Model aModel = new Model();
var aReader = new ModelReader();
if (!aReader.Read(new UTF16String(aSource), aModel))
{
LicenseManager.Deactivate();
Console.WriteLine($"Failed to read the file {aSource}");
return 1;
}
Console.WriteLine($"Model: {aModel.Name()}\n");
var aPartProcessor = new PartProcessor(aResolution);
var aVisitor = new ModelElementUniqueVisitor(aPartProcessor);
aModel.Accept(aVisitor);
LicenseManager.Deactivate();
return 0;
}
class PartProcessor : SolidProcessor
{
public PartProcessor(uint theResolution)
{
var aVoxelizationParameters = new WallThickness_VoxelizationParameters();
aVoxelizationParameters.SetResolution(theResolution);
var aParameters = new WallThickness_AnalyzerParameters();
aParameters.SetVoxelizationParameters(aVoxelizationParameters);
aParameters.SetMethod(WallThickness_Method.Voxelization);
myAnalyzer = new WallThickness_Analyzer(aParameters);
}
public override void ProcessSolid(Solid theSolid)
{
var aWTData = myAnalyzer.Perform(theSolid);
PrintWTData(aWTData);
}
void PrintWTData(WallThickness_Data theData)
{
if (!theData.IsEmpty())
{
Console.WriteLine($" Min thickness = {theData.MinThickness()} mm");
Console.WriteLine($" Max thickness = {theData.MaxThickness()} mm");
}
else
{
Console.WriteLine(" Failed to analyze the wall thickness of this entity.");
}
}
private WallThickness_Analyzer myAnalyzer;
}
}
}
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
The mtk namespace is intended to become the primary namespace for MTK and replace direct use of the c...
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.