Defines a leaf node in the scene graph hierarchy.
A part corresponds to mechanical part or a product in the product structure hierarchy.
new Part(
name
?):Part
Name of the model element.
null
| string
material:
null
|VisualMaterial
=null
The model element material. null
if the element has no material (by default).
get bodies():
ReadonlySet
<Body
>
Returns a set of added bodies.
ReadonlySet
<Body
>
get id():
bigint
Returns object id.
bigint
get name():
null
|string
Returns name of the model element. null
if the element has no name (by default).
null
| string
set name(
name
):void
Sets name of the model element.
Name of the model element.
null
| string
void
get numberOfBodies():
number
Returns number of child bodies.
Deprecated. Use bodies.size instead.
number
get uuid():
null
| `$string