Computes the surface area of objects. More...
Inherits global.SystemIDisposable.
Public Member Functions | |
| SurfaceArea (global::System.IntPtr cPtr, bool cMemoryOwn) | |
| void | Dispose () |
Static Public Member Functions | |
| static double | Compute (cadex.ModelData.Model theModel) |
| static double | Compute (cadex.ModelData.ModelElement theModelElement) |
| Computes the surface area of the model element. | |
| static double | Compute (cadex.ModelData.Body theBody) |
| Computes the surface area of the body. | |
| static double | Compute (cadex.ModelData.Shape theShape) |
| Computes the surface area of the shape. | |
Protected Member Functions | |
| virtual void | Dispose (bool disposing) |
Computes the surface area of objects.
The surface area can be computed either for an entire model or for any assembly/part/instance, body or shape.
Depending on the object contents, the surface area may not be computable. For instance, surface area cannot be computed for wireframe bodies.
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inlinestatic |
Computes the surface area of the body.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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inlinestatic |
Computes the surface area of the model element.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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inlinestatic |
Computes the surface area of the shape.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.