Describes a sheet metal bead. More...
Public Member Functions | |
| SheetMetal_Bead (global::System.IntPtr cPtr, bool cMemoryOwn) | |
| SheetMetal_Bead () | |
| Constructor. | |
| SheetMetal_Bead (double theDepth) | |
| Constructor. | |
| double | Depth () |
| void | SetDepth (double theDepth) |
Public Member Functions inherited from cadex.MTKBase_ShapeFeature | |
| MTKBase_ShapeFeature (global::System.IntPtr cPtr, bool cMemoryOwn) | |
| MTKBase_ShapeFeature () | |
| Constructor. | |
| MTKBase_ShapeFeature (cadex.ModelData.Shape theShape) | |
| Constructor. | |
| cadex.ModelData.Shape | Shape () |
| void | SetShape (cadex.ModelData.Shape theShape) |
Public Member Functions inherited from cadex.MTKBase_Feature | |
| MTKBase_Feature (global::System.IntPtr cPtr, bool cMemoryOwn) | |
| void | Dispose () |
| MTKBase_Feature () | |
| Constructor. | |
| void | Nullify () |
| bool | IsNull () |
| bool | IsEqual (cadex.MTKBase_Feature theObject) |
| bool | IsNotEqual (cadex.MTKBase_Feature theObject) |
Static Public Member Functions | |
| static new bool | CompareType (cadex.MTKBase_Feature theFeature) |
| Returns true if theFeature is a bead. | |
| static new cadex.SheetMetal_Bead | Cast (cadex.MTKBase_Feature theBase) |
Static Public Member Functions inherited from cadex.MTKBase_ShapeFeature | |
| static bool | CompareType (cadex.MTKBase_Feature theFeature) |
| Returnstrue if theFeature is a shape feature. | |
| static cadex.MTKBase_ShapeFeature | Cast (cadex.MTKBase_Feature theBase) |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
Describes a sheet metal bead.
Beads are recesses in sheet metal. They can be produced with punching machine. Line-shaped beads are used to make sheet metal surfaces more rugged and durable.
Shape() method returns ModelData.Shell for this class.
Beads have the following basic parameter: depth in mm.
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Constructor.
Creates bead with specified depth.
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inlineprotectedvirtual |
Reimplemented from cadex.MTKBase_ShapeFeature.
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Sets bead depth in mm. The value must be more than zero, otherwise nothing happens.