using System;
using System.Collections.Generic;
namespace feature_group
{
class FeatureComparer : IComparer<MTKBase_Feature>
{
{
bool anALessThanB = aComparator.
Apply(theA, theB);
if (anALessThanB)
{
return -1;
}
bool aBLessThanA = aComparator.Apply(theB, theA);
if (aBLessThanA)
{
return 1;
}
return 0;
}
}
public struct Pair
{
public Pair(double theFirst, double theSecond)
{
First = theFirst;
Second = theSecond;
}
public double First { get; }
public double Second { get; }
public override string ToString() => $"{First} x {Second}";
}
public struct Dimension
{
public Dimension(double theL, double theW, double theD)
{
L = theL;
W = theW;
D = theD;
}
public double L { get; }
public double W { get; }
public double D { get; }
public override string ToString() => $"{L} x {W} x {D}";
}
public struct Direction
{
public Direction(double theX, double theY, double theZ)
{
X = theX;
Y = theY;
Z = theZ;
}
public double X { get; }
public double Y { get; }
public double Z { get; }
public override string ToString() => $"({FormattedString(X)}, {FormattedString(Y)}, {FormattedString(Z)})";
private string FormattedString(double theValue)
{
System.Globalization.CultureInfo aCI = new System.Globalization.CultureInfo("en-US");
return string.Format(aCI, "{0:0.00}", theValue);
}
}
class FeatureGroupManager
{
public FeatureGroupManager()
{
myGroups = new List<FeatureGroup>();
}
private class FeatureGroup
{
public FeatureGroup(string theName, string theSubgroupName, bool theHasParameters)
{
myName = theName;
mySubgroupName = theSubgroupName;
myHasParameters = theHasParameters;
myFeatureSubgroups = new FeatureMapType(new FeatureComparer());
}
public uint FeatureCount()
{
uint aCount = 0;
foreach (var i in myFeatureSubgroups)
{
aCount += i.Value;
}
return aCount;
}
public string myName;
public string mySubgroupName;
public bool myHasParameters;
public FeatureMapType myFeatureSubgroups;
}
private class FeatureGroupComparer : IComparer<FeatureGroup>
{
public int Compare(FeatureGroup theA, FeatureGroup theB)
{
string anAName = theA.myName;
string aBName = theB.myName;
if (anAName == aBName)
{
return 0;
}
FeatureMapType anAFeatureSubgroups = theA.myFeatureSubgroups;
FeatureMapType aBFeatureSubgroups = theB.myFeatureSubgroups;
if (anAFeatureSubgroups.Count == 0 || aBFeatureSubgroups.Count == 0)
{
return anAName.CompareTo(aBName);
}
foreach (var i in anAFeatureSubgroups)
{
anAFeature = i.Key;
break;
}
foreach (var i in aBFeatureSubgroups)
{
aBFeature = i.Key;
break;
}
FeatureComparer aFeatureComparator = new FeatureComparer();
return aFeatureComparator.Compare(anAFeature, aBFeature);
}
}
private List<FeatureGroup> myGroups;
public void AddFeature(
string theGroupName,
string theSubgroupName,
bool theHasParameters,
MTKBase_Feature theFeature)
{
int aRes = myGroups.FindIndex(theGroup => theGroup.myName == theGroupName);
if (aRes == -1)
{
myGroups.Add(new FeatureGroup(theGroupName, theSubgroupName, theHasParameters));
aRes = myGroups.Count - 1;
}
FeatureGroup aGroup = myGroups[aRes];
FeatureMapType aSubgroups = aGroup.myFeatureSubgroups;
if (aSubgroups.ContainsKey(theFeature))
{
++aSubgroups[theFeature];
}
else
{
aSubgroups[theFeature] = 1;
}
}
public void Print(string theFeatureType, Action<MTKBase_Feature> thePrintFeatureParameters)
{
myGroups.Sort(new FeatureGroupComparer());
uint aTotalCount = 0;
foreach (var i in myGroups)
{
uint aFeatureCount = i.FeatureCount();
aTotalCount += aFeatureCount;
Console.WriteLine($" {i.myName}: {aFeatureCount}");
if (!i.myHasParameters)
{
continue;
}
string aSubgroupName = i.mySubgroupName;
foreach (var j in i.myFeatureSubgroups)
{
Console.WriteLine($" {j.Value} {aSubgroupName} with");
thePrintFeatureParameters(j.Key);
}
}
Console.WriteLine($"\n Total {theFeatureType}: {aTotalCount}\n");
}
public static void PrintFeatureParameter<T>(string theName, T theValue, string theUnits)
{
Console.WriteLine($" {theName}: {theValue} {theUnits}");
}
}
}
Compares features depending on their type and parameters.
Definition MTKBase_FeatureComparator.cs:20
Describes a base class of MTK based features.
Definition MTKBase_Feature.cs:21
Definition ArrayDouble2.cs:12
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition BaseObject.cs:12
using System;
namespace shape_processor
{
{
public override void Apply(
Part thePart)
{
var aBodyVec = thePart.
Bodies();
if (aBodyVec.Count != 0)
{
for (int i = 0; i < aBodyVec.Count; ++i)
{
Body aBody = aBodyVec[i];
foreach (var aShape in aShapeIt)
{
{
Console.Write($"Part #{myPartIndex} [\"{aPartName}\"] - solid #{i} has:\n");
ProcessSolid(
Solid.
Cast(aShape));
}
{
Console.Write($"Part #{myPartIndex} [\"{aPartName}\"] - shell #{i} has:\n");
ProcessShell(
Shell.
Cast(aShape));
}
}
}
}
++myPartIndex;
}
public abstract void ProcessSolid(
Solid theSolid);
public abstract void ProcessShell(
Shell theShell);
private uint myPartIndex = 0;
}
{
public override void Apply(
Part thePart)
{
var aBodyVec = thePart.Bodies();
if (aBodyVec.Count != 0)
{
for (int i = 0; i < aBodyVec.Count; ++i)
{
Body aBody = aBodyVec[i];
foreach (var aShape in aShapeIt)
{
{
Console.Write($"Part #{myPartIndex} [\"{aPartName}\"] - solid #{i} has:\n");
ProcessSolid(
Solid.Cast(aShape));
}
}
}
}
++myPartIndex;
}
public abstract void ProcessSolid(
Solid theSolid);
private uint myPartIndex = 0;
}
{
public override void Apply(
Part thePart)
{
string aPartName = thePart.
Name().
IsEmpty() ?
"noname" : thePart.
Name().
ToString();
int aShapeIndex = 0;
var aBodyVec = thePart.Bodies();
foreach (var aBody in aBodyVec)
{
{
ProcessMeshBody(
MeshBody.
Cast(aBody), aPartName, ref aShapeIndex);
{
Console.Write($"Part #{myPartIndex} [\"{aPartName}\"] - solid #{aShapeIndex} has:\n");
ProcessSolid(
SolidBody.
Cast(aBody).
Solid(), aPartName, aShapeIndex++);
}
}
++myPartIndex;
}
public abstract void ProcessSolid(
Solid theSolid,
string thePartName,
int theShapeIndex);
public abstract void ProcessITS(
IndexedTriangleSet theITS,
string thePartName,
int theShapeIndex);
private void ProcessMeshBody(
MeshBody theMeshBody,
string thePartName, ref
int theShapeIndex)
{
var aMeshShapes = theMeshBody.
Shapes();
foreach (var aShape in aMeshShapes)
{
{
Console.Write($"Part #{myPartIndex} [\"{thePartName}\"] #{theShapeIndex}:\n");
}
}
}
protected uint myPartIndex = 0;
}
}
Provides a base body class.
Definition Body.cs:19
Defines a polygonal shape consisting of triangles.
Definition IndexedTriangleSet.cs:81
Defines a body that represents a polygonal mesh (faceted or tessellated).
Definition MeshBody.cs:19
cadex.UTF16String Name()
Returns a name.
Definition ModelElement.cs:67
Element visitor with empty implementation.
Definition ModelElementVoidVisitor.cs:20
Defines a leaf node in the scene graph hierarchy.
Definition Part.cs:23
Iterates over subshapes in a shape.
Definition ShapeIterator.cs:58
Defines a connected set of faces.
Definition Shell.cs:29
Provides a solid body composed of solids.
Definition SolidBody.cs:19
Defines a topological solid.
Definition Solid.cs:25
Defines a Unicode (UTF-16) string wrapping a standard string.
Definition UTF16String.cs:17
bool IsEmpty()
Returns true if the string is empty.
Definition UTF16String.cs:96
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Definition AngleUnit.cs:12
ShapeType
Defines shape type.
Definition ShapeType.cs:17
using feature_group;
using shape_processor;
using System;
namespace feature_recognizer
{
class Program
{
static int Main(string[] args)
{
string aKey = MTKLicenseKey.Value();
{
Console.WriteLine("Failed to activate Manufacturing Toolkit license.");
return 1;
}
if (args.Length != 1)
{
Console.WriteLine("Usage: " +
$"{System.Reflection.Assembly.GetExecutingAssembly().Location} <input_file>, where:");
Console.WriteLine($" <input_file> is a name of the file to be read");
return 1;
}
string aSource = args[0];
var aModel =
new Model();
{
Console.WriteLine($"Failed to read the file {aSource}");
return 1;
}
Console.WriteLine($"Model: {aModel.Name()}\n");
var aPartProcessor = new PartProcessor();
aModel.Accept(aVisitor);
return 0;
}
class PartProcessor : ShapeProcessor
{
public PartProcessor()
{
}
public override void ProcessSolid(
Solid theSolid)
{
var aFeatureList = myRecognizer.Perform(theSolid);
PrintFeatures(aFeatureList);
}
public override void ProcessShell(
Shell theShell)
{
var aFeatureList = myRecognizer.Perform(theShell);
PrintFeatures(aFeatureList);
}
}
{
FeatureGroupManager aManager = new FeatureGroupManager();
Action<MTKBase_FeatureList> GroupByParameters = null;
GroupByParameters = new Action<MTKBase_FeatureList>((theFeatures) =>
{
for (uint i = 0; i < theFeatures.Size(); ++i)
{
{
aManager.AddFeature("Forming Feature(s)", "Forming Feature(s)", true, aFeature);
}
{
aManager.AddFeature("Bead(s)", "Bead(s)", true, aFeature);
}
{
aManager.AddFeature("Cutout(s)", "Cutout(s)", true, aFeature);
}
{
aManager.AddFeature("Louver(s)", "", true, aFeature);
}
{
aManager.AddFeature("Bridge(s)", "Bridge(s)", true, aFeature);
}
{
SheetMetal_Hole aHole = SheetMetal_Hole.Cast(aFeature);
aManager.AddFeature(HoleName(aHole), "Hole(s)", true, aFeature);
}
{
SheetMetal_Bend aBend = SheetMetal_Bend.Cast(aFeature);
aManager.AddFeature(BendName(aBend), "Bend(s)", true, aFeature);
}
{
SheetMetal_Notch aNotch = SheetMetal_Notch.Cast(aFeature);
aManager.AddFeature(NotchName(aNotch), "Notch(es)", true, aFeature);
}
{
aManager.AddFeature("Tab(s)", "Tab(s)", true, aFeature);
}
{
SheetMetal_CompoundBend aCompoundBend = SheetMetal_CompoundBend.Cast(aFeature);
GroupByParameters(aCompoundBend.FeatureList());
}
}
});
GroupByParameters(theFeatureList);
Action<MTKBase_Feature> PrintFeatureParameters = theFeature =>
{
{
feature_group.Direction aDir =
new feature_group.Direction(anAxis.
X(), anAxis.
Y(), anAxis.
Z());
FeatureGroupManager.PrintFeatureParameter(
"depth", aFormingFeature.
Depth(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"length", aFormingFeature.
Length(),
"mm");
FeatureGroupManager.PrintFeatureParameter("axis", aDir, "");
}
{
FeatureGroupManager.PrintFeatureParameter(
"depth", aBead.
Depth(),
"mm");
}
{
FeatureGroupManager.PrintFeatureParameter(
"perimeter", aCutout.
Perimeter(),
"mm");
}
{
FeatureGroupManager.PrintFeatureParameter(
"depth", aLouver.
Depth(),
"mm");
}
{
FeatureGroupManager.PrintFeatureParameter(
"length", aBridge.
Length(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"depth", aBridge.
Depth(),
"mm");
}
{
feature_group.Direction aDir = new feature_group.Direction(anAxis.X(), anAxis.Y(), anAxis.Z());
FeatureGroupManager.PrintFeatureParameter(
"radius", aHole.
Radius(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"depth", aHole.
Depth(),
"mm");
FeatureGroupManager.PrintFeatureParameter("axis", aDir, "");
}
{
FeatureGroupManager.PrintFeatureParameter(
"radius", aBend.
Radius(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"angle", ToDegrees(aBend.
Angle()),
"deg");
FeatureGroupManager.PrintFeatureParameter(
"length", aBend.
Length(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"width", aBend.
Width(),
"mm");
}
{
FeatureGroupManager.PrintFeatureParameter(
"length", aNotch.
Length(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"width", aNotch.
Width(),
"mm");
{
FeatureGroupManager.PrintFeatureParameter(
"corner fillet radius", aStraightNotch.
CornerFilletRadius(),
"mm");
}
{
FeatureGroupManager.PrintFeatureParameter(
"angle", ToDegrees(aVNotch.
Angle()),
"deg");
}
}
{
FeatureGroupManager.PrintFeatureParameter(
"length", aTab.
Length(),
"mm");
FeatureGroupManager.PrintFeatureParameter(
"width", aTab.
Width(),
"mm");
}
};
aManager.Print("features", PrintFeatureParameters);
}
{
switch (theType)
{
default:
break;
}
return "Hem Bend(s)";
}
{
{
return HemTypeToString(aHemBend.
Type());
}
{
return "Curved Bend(s)";
}
return "Bend(s)";
}
{
{
return "Complex Hole(s)";
}
return "Hole(s)";
}
{
{
return "Straight Notch(es)";
}
{
return "V Notch(es)";
}
return "Notch(es)";
}
static double ToDegrees(double theAngleRad)
{
return theAngleRad * 180 / Math.PI;
}
}
}
Defines a 3D Direction.
Definition Direction.cs:17
Activates the license key.
Definition LicenseManager.cs:48
Defines a list of features.
Definition MTKBase_FeatureList.cs:20
cadex.Geom.Axis3d Axis()
Definition MTKBase_Hole.cs:122
double Radius()
Definition MTKBase_Hole.cs:79
double Depth()
Definition MTKBase_Hole.cs:96
Defines a visitor that visits each unique element only once.
Definition ModelElementUniqueVisitor.cs:25
Provides MTK data model.
Definition Model.cs:30
Reads supported formats, see Import section.
Definition ModelReader.cs:17
SheetMetal_HemBendType
Defines a hem bend type in sheet metal.
Definition SheetMetal_HemBendType.cs:21