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projector/poly_projector/Program.cs

Refer to the Projector Example

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2025, CADEX. All rights reserved.
//
// This file is part of the Manufacturing Toolkit software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using cadex;
using cadex.Geom;
using System;
using System.Collections.Generic;
namespace poly_projector
{
class Program
{
static int Main(string[] args)
{
string aKey = MTKLicenseKey.Value();
// Activate the license (aKey must be defined in mtk_license.cs)
if (!LicenseManager.Activate(aKey))
{
Console.WriteLine("Failed to activate Manufacturing Toolkit license.");
return 1;
}
if (args.Length != 1)
{
Console.WriteLine("Usage: " +
$"{System.Reflection.Assembly.GetExecutingAssembly().Location} <input_file>, where:");
Console.WriteLine($" <input_file> is a name of the file to be read");
Console.WriteLine($"");
return 1;
}
string aSource = args[0];
var aModel = new Model();
var aReader = new ModelReader();
// Reading the file
if (!aReader.Read(new UTF16String(aSource), aModel))
{
Console.WriteLine($"Failed to read the file {aSource}");
return 1;
}
Console.WriteLine($"Model: {aModel.Name()}\n");
var aProjector = new SceneGraphPolyProjector(Direction.YDir());
aModel.Accept(aProjector);
return 0;
}
class SceneGraphPolyProjector : ModelElementVoidVisitor
{
public SceneGraphPolyProjector(Direction theDirection)
{
myDirection = theDirection;
}
public override void Apply(Part thePart)
{
Projector_PolyData aData = myProjector.Perform(thePart, myDirection);
Console.WriteLine($"Part projection [{thePart.Name()}] has:");
Console.WriteLine($" area = {aData.ProjectionArea()} mm\n");
}
private Direction myDirection;
private Projector_PolyProjector myProjector = new Projector_PolyProjector();
}
}
}
Defines a 3D Direction.
Definition Direction.cs:17
Activates the license key.
Definition LicenseManager.cs:48
Element visitor with empty implementation.
Definition ModelElementVoidVisitor.cs:20
Provides MTK data model.
Definition Model.cs:30
Reads supported formats, see Import section.
Definition ModelReader.cs:17
Defines a leaf node in the scene graph hierarchy.
Definition Part.cs:23
Contains information about projection of the model.
Definition Projector_PolyData.cs:17
The poly projection tool.
Definition Projector_PolyProjector.cs:94
Defines a Unicode (UTF-16) string wrapping a standard string.
Definition UTF16String.cs:17
Contains classes, types, enums, and functions related to geometric entities.
Definition Axis1d.cs:12
Defines classes, types, enums, and functions related to topological entities and scene graph elements...
Definition AngleUnit.cs:12
Contains classes, namespaces, enums, types, and global functions related to Manufacturing Toolkit.
Definition BaseObject.cs:12